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A.S.P. Air Strike Patrol

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A.S.P. Air Strike Patrol
North American cover art
Developer(s)Opus
Publisher(s)
Director(s)M. Yoshihara
Producer(s)Takayuki Suzuki
Designer(s)K. Tamura
T. Kishine
Programmer(s)Y. Matsumoto
Artist(s)K. Tamura
Composer(s)Jun Enoki
Platform(s)Super Nintendo Entertainment System
Release
Genre(s)Shoot 'em up
Mode(s)Single-player

A.S.P. Air Strike Patrol[a] is an isometric shoot 'em up developed by Japanese studio Opus and published by SETA for the SNES.

Gameplay

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Gameplay screenshot.

For the gameplay, it's similar to Strike. The game is based somewhat upon the Gulf War.[2][3] As a pilot in the Air Strike Patrol, the player's aim is to stop Zarak (Iraq) from invading Sweit (Kuwait). The player gains points for judgement in managing resources, attack power and political sensitivity. The total of these determines which text is displayed when the game is finished. The dogfights make the game more diverse and the cheat options, e.g. ability to destroy buildings with the chain gun, give variety. There are various optional targets to destroy on the open map, but if you take too long, you fail the mission.

Development and release

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Reception

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A.S.P. Air Strike Patrol generally has been well received by critics and reviewers alike since its release.

Notes

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  1. ^ Also known as Desert Fighter: Sand Storm Operation (Japanese: デザートファイター:砂の嵐作戦, Hepburn: Dezāto Faitā: Suna no Arashi Sakusen) in Japan and Desert Fighter in Europe.

References

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  1. ^ "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2020-06-28.
  2. ^ "A.S.P. Air Strike Patrol". Nintendo Power. No. 61. Nintendo of America. June 1994. pp. 46–49.
  3. ^ A.S.P. Air Strike Patrol instruction manual (Super Nintendo Entertainment System, US)
  4. ^ "A.S.P. Air Strike Patrol for Super Nintendo". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-06-28.
  5. ^ Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken; Weigand, Mike (August 1994). "Review Crew - Major Mike's Game Roundup - Air Strike Patrol". Electronic Gaming Monthly. No. 61. Sendai Publishing. p. 32.
  6. ^ "A.S.P. Air Strike Patrol". Game Informer. No. 123. Sunrise Publications. July 2003.
  7. ^ the Bugg, Uggs (November 1994). "Super NES ProReview: Air Strike Patrol". GamePro. No. 64. IDG. p. 164.
  8. ^ "Now Playing - A.S.P. Air Strike Patrol". Nintendo Power. No. 61. Nintendo of America. June 1994. p. 104.
  9. ^ Grass, Arndt (November 1994). "Review: Kampf dem Nachtisch - Desert Fighter". Aktueller Software Markt (in German). No. 93. Tronic Verlag. p. 17.
  10. ^ Tipping, Amanda (December 1993). "Review: Desert Fighter". Computer+Videogiochi (in Italian). No. 32. Gruppo Editoriale Jackson. p. 117.
  11. ^ Prézeau, Olivier (June 1994). "Import Super Famicom (Version Japonaise): Desert Fighter". Joypad (in French). No. 32. Yellow Media. p. 49.
  12. ^ Ehrle, Oliver (September 1994). "Spiele-Tests - Desert Fighter". MAN!AC (in German). No. 11. Cybermedia. p. 44.
  13. ^ Schnelle, Michael (April 1994). "Nintendo - Super Nintendo: Desert Fighter". Megablast (in German). No. 6. Joker-Verlag. p. 20.
  14. ^ Hellert, Stefan (September 1994). "Test Kunterbunt - Desert Fighter (Import Game)". Mega Fun (in German). No. 24. CT Computec Verlag GmbH & Co. KG. p. 90.
  15. ^ Elwood (September 1994). "Selection - Desert Fighter". Nintendo Player (in French). No. 23. Média Système Édition. pp. 43–44.
  16. ^ Abidal, Pierre (September 1994). "Tests - Desert Fighter". Player One (in French). No. 45. Média Système Édition. pp. 66–67.
  17. ^ Cardillo, Paolo; Massa, Fabio (March 1994). "Review: Desert Fighter". Super Console (in Italian). No. 2. Editoriale Futura. pp. 74–75.
  18. ^ Sanz, Juan Carlos (October 1994). "Desert Fighter - Arenas Del Desierto". Superjuegos (in Spanish). No. 30. Grupo Zeta. pp. 102–105.
  19. ^ Amann, Hans-Joachim (September 1994). "Test - Desert Fighter". Total! (in German). No. 16. X-Plain-Verlag. p. 52.
  20. ^ Hara, Tetsuhiko (September 1994). "Rom Check: Wüster Kampf - Desert Fighter". Video Games (in German). No. 34. Future-Verlag. p. 98.
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