Natalia Smirnova is an interface artist at Bethesda Game Studios who worked on Fallout 3, Fallout 4 and Fallout 76.
Career[]
She graduated from Moscow Technological Institute as a costume artist and worked for a while in that direction. She worked in a multimedia company called Maris Multimedia Ltd. Then she moved to the United States and started working for Vir2L Studios, one of the divisions of ZeniMax Media, making websites, promotional campaigns, and interactive projects. Then she got invited to the game division of Zenimax, Bethesda Game Studios, where she was responsible for the entire user interface for The Elder Scrolls IV: Oblivion.
Employment history[]
From | To | Company | Role |
---|---|---|---|
? | ? | Bethesda Game Studios | Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Interface artist Vault Boy artist |
2015 | Fallout 4 | Graphic design Vault Boys |
2018 | Fallout 76 | Concept art Graphic design |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2006 | The Elder Scrolls IV: Oblivion | Interface Artist |
2011 | The Elder Scrolls V: Skyrim | Interface Artist |