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  • Digital Media and Learning. Cambridge, MA: The MIT Press. pp. 41–46. ISBN 9780262693646. Archived from the original on 28 November 2012. "GoldenEye 007 Cheats"...
    29 KB (3,794 words) - 01:07, 8 September 2024
  • Learning. MIT Press, Cambridge, Mass. 2008 pp. 141–166. doi:10.1162/dmal.9780262693646.141 "Haitian-Americans protest Vice City". Archived 2007-09-30 at the...
    167 KB (18,031 words) - 23:35, 17 September 2024
  • Learning. MIT Press, Cambridge, MA 2008 p141–166. doi:10.1162/dmal.9780262693646.141 "Haitian-Americans protest Vice City." GameSpot website Accessed...
    29 KB (3,238 words) - 00:02, 11 September 2024
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    Digital Media and Learning. Cambridge, MA: The MIT Press. 117–40. ISBN 9780262693646 Bogost, Ian (2007). Persuasive Games: The Expressive Power of Videogames...
    21 KB (2,842 words) - 19:09, 15 January 2024