Trainz Mice Click!

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This page is dedicated to all the new Trainzers, and to those who haven't been around for a while because the software takes a lot of learning. Here we link a page with a brief on how the mouse is used in various Trainz modules. In most cases, the use is quite instinctive, but this page gives us a way to just begin loading data into your learning curves without explaining on everypage what this stuff means.

Mouse use notations

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  1. LMB - Left Mouse Button, click
    1. In Driver, will attach your external camera to a traincar, even in another consist. Also operates the button controls in Driver, just like Windows clickings, switch junctions using click toggle action, or (when in exernal or free camera mode) toggle/operate button organized controls like couple and decouple this or that hitch between cars.
    2. In Surveyor, attaches (puts down something) using the active selected tool or scenery object adder tool to the world mesh if in add mode; gets asset in the various get (identify or select the same asset) tools, and generally puts things down like scenery objects (buildings, bushes, animals, trees), spline objects (stretchy track, fences, telephone wires) or 'selects' them in some way (move this there, get that same thingy), including tools and tool panel controls.
    3. In Railyard, controls the click driven viewing menu modes.
  2. LMBH - Left Mouse Button, Hold
    1. In Driver is used to select control in Cab Mode preparatory to dragging adjustment (e.g. throttles, air brake levers, Horn or steam engine whistle, etc.)
    2. In surveyor is used to select vertexes or assets preparatory to dragging (LMBHd) including changing surface elevations in the terrain up/down tool. [mode and tool dependent]
  3. LMBHd - Left Mouse Button, Hold and drag
    1. In surveyor and driver is used to select and move things.
    2. In driver is used to select and move control levers, rotate valves or the DCC mode 'virtual dial control'.
  4. RMB - Right Mouse Button, click
  5. RMBH - Right Mouse Button, Hold
  6. RMBHd - Right Mouse Button, Hold and drag
    1. In CM/CMP accesses a drop down menu, in which case you also need to drag, then release on the selection desired.
    2. In Surveyor and Driver - RMBHd is how we move (slide or fly) around. In Surveyor (and Driver's external camera view, or free camera 4 mode) it causes the camera position and your relative movement to operate as described in the below Tip-box, enabling us to get around in the virtual worlds of Trainz.

Keyboards

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Driver

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driver
  TRAIN CAMERA FORWARD +
  TRAIN CAMERA BACKWARD -
  TRAIN DCC DOWN X, , (comma)
  TRAIN DCC UP W, .
  TRAIN DCC STOP S, /,
  TRAIN DCC HANDBRAKE A, ' (apostrophe)
  TRAIN CABIN BRAKE RELEASE Q, KP9, KPPgUp
  TRAIN CABIN BRAKE LAP Z, KP6, KPRight
  TRAIN CABIN BRAKE APPLICATION A, KP3, KPPgDn
  TRAIN CABIN BRAKE EMERGENCY PAUSE
  TRAIN CABIN INDBRAKE TOGGLE E, KP4, KPLeft
  TRAIN CABIN INDBRAKE BAIL D, KP0, KPIns
  TRAIN CABIN THROTTLE UP W, KP8, KPUp
  TRAIN CABIN THROTTLE DOWN X, KP2, KPDn
  TRAIN CABIN THROTTLE 0 S, KP5, KPClear
  TRAIN CABIN REV FORWARD F, KPstar
  TRAIN CABIN REV BACKWARD R, KPslash
  TRAIN CABIN DYN TOGGLE C, KP7, KP HOME
  TRAIN CABIN SHOVEL COAL Space
  TRAIN CABIN COALMAN WAVE SHFT+Space
  TRAIN CABIN FANS SHFT+F
  TRAIN CABIN FIREBOX DOOR TOGGLE KP1, KPEnd, END,
  TRAIN CABIN REGULATOR UP W, ., KP8, KPUp
  TRAIN CABIN REGULATOR DOWN S, /,KP2, KPDn
  TRAIN CABIN REVERSER UP F, KPstar
  TRAIN CABIN REVERSER DOWN R, KPslash
  TRAIN CABIN INJECTOR UP I
  TRAIN CABIN INJECTOR DOWN O
  TRAIN CABIN INJECTOR2 UP SHFT+I
  TRAIN CABIN INJECTOR2 DOWN SHFT+O
  TRAIN CABIN BLOWER UP N
  TRAIN CABIN BLOWER DOWN SHFT+N
  TRAIN CABIN RESET TRIPMETER T
  TRAIN CABIN TOGGLE DRAINCOCKS ALT+D
  TRAIN CABIN AWS RESET ALT+Space, INS
  TRAIN CABIN AWS ISOLATE ALT+1
  TRAIN CABIN AWS ACTIVATE ALT+2
  TRAIN CABIN TPWS RESET ALT+3
  TRAIN CABIN TPWS ISOLATE ALT+4
  TRAIN CABIN TPWS ACTIVATE ALT+5
  TRAIN CABIN TPWS OVERRIDE ALT+6
  TRAIN CABIN DRA ON ALT+7
  TRAIN CABIN DRA OFF ALT+8
  TRAIN CABIN EMERGENCY STOP ALT+9
  TRAIN CABIN MASTER SWITCH ON ALT+0
  TRAIN CABIN MASTER SWITCH OFF ALT+0
  TRAIN CABIN ENGINE ON ALT;[
  TRAIN CABIN ENGINE OFF ALT;]
  TRAIN CABIN PANEL LAMP TEST ALT+\
  TRAIN CABIN VIGILANCE FOOT PEDAL ALT+~ (tilde)
  TRAIN CABIN WIPERS ON ALT* comma
  TRAIN CABIN WIPERS OFF ALT . (period)
  TRAIN CABIN HARDWARE 0 ALT
  TRAIN CABIN HARDWARE 1 ALT+'
  TRAIN HEADLIGHT TOGGLE L
  TRAIN HIGHBEAM TOGGLE SHFT+L
  TRAIN DITCHFLASH TOGGLE ;
  TRAIN PANTOGRAPH TOGGLE KP1, KPEnd, END,
  TRAIN HORN H, KP, +
  TRAIN SAND V, KP, -
  TRAIN BELL B
  CAMERA UP
  CAMERA DOWN
  CAMERA LEFT &lar;
  CAMERA RIGHT &rar;
  CAMERA ZOOM IN PgUp
  CAMERA ZOOM OUT PgDwn
  CAMERA MOD CONTROL L-CRTL, R-CRTL
  camera mod SHFT L-SHFTkey, R-SHFTkey
  HUD HELP TOGGLE CTRL+H
  CAMERA INTERNAL 1
  CAMERA EXTERNAL 2
  CAMERA TRACKING 3
  CAMERA ROAMING 4
  CAMERA CAR SHFT+ALT+CTRL+C, SHFT+ALT+CTRL+A, SHFT+ALT+CTRL+R, SHFT+ALT+CTRL+Z
  CAMERA PREV [
  CAMERA NEXT ]
  CAMERA PREV FAST CTRL+[
  CAMERA NEXT FAST CTRL+]
  CMD METRIC TOGGLE G
  MODE DECOUPLE TOGGLE CTRL+D
  CMD CLOSE ESC
  CMD WIREFRAME TOGGLE CTRL+W
  CMD TRUEWIREFRAME TOGGLE ALT+W
  CMD FINDOBJECT CTRL+F
  MODE MAP TOGGLE M, CTRL+M
  CMD PAUSE P
  CMD HELP F1
  HUD INTERFACE TOGGLE F5
  HUD DRIVERBAR TOGGLE F6
  HUD BUTTONBAR TOGGLE F7
  HUD CUSTOMHUD TOGGLE F8
  HUD CONTROLS TOGGLE F9
  CMD SAVE CTRL+S
  CMD LOAD CTRL+L
  HUD OBJECTIVE TOGGLE ↵ Enter
  CMD TUNING CTRL+T
  DEBUG LOG CAMERA ANGLE CTRL+F7
  DEBUG SHOW AUTOPILOT SIGNAL ALT+HOME
  TRAIN REVERSE HEADING ALT+C
  CMD SCRIPT OBJECTIVES K
  TOGGLE NEXT JUNCTION J
  TOGGLE PREV JUNCTION CTRL+J
  DRIVER 1 CTRL+1
  DRIVER 2 CTRL+2
  DRIVER 3 CTRL+3
  DRIVER 4 CTRL+4
  DRIVER 5 CTRL+5
  DRIVER 6 CTRL+6
  DRIVER 7 CTRL+7
  DRIVER UP CTRL
  DRIVER DOWN CTRL+-
  CMD TOGGLE HEADTRACKER ALT+H


Moving in Trainz

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Surveyor Options menu, allows two map mode or movement controls to be modified to the users preferences. The default mode when the game first boots to operate many find confusing because the mouse controls camera position sliding, altitude, and rotation all in one, when and if panning. We recommend this combination initially for the best easiest operations: (New users have enough to get used to without the disorientation the default controls can give.)
  • Camera behavior - Rotation not Panning (default)
  • Compass Movement - Mouse or Keyboard

These options are accessible in the Main Menu > Surveyor Options and affect behavior in both Driver and Surveyor operations.

  • Movement around in Trainz will then become instinctive and intuitive, use the and arrow keys to rotate, the and keys to tilt the view, roll the thumbwheel to zoom in or out.
  • The camera is offset from the screen center at all times by the combination of the and setting and zoom, focused away from the center aiming circle. Tilting the camera angle down, causes the camera viewpoint to rise above its location, allowing look down viewing at most any angle. When moving tilted down, some of us call it flying the route, for it's free as a bird with the similar viewpoint.
  • Rotate relative to North-South as noted above, thereafter RMBH and move the mouse away from the center aiming point will cause the camera viewpoint to slide proportional to the distance the mouse tip deviates from center. It will move rapidly if you press the button farther away, so can cover ground quickly, slower if you keep it held down closer to on target.
  • You'll also quickly learn (to the point it becomes unconscious and instinctive) to position the mouse tip near center screed before clicking the LMB when in rhe free camera modes. That is the only mode inside Surveyor. Driver has four camera modes: In Cab, external on the consist (attached to any one car), fixed or Tracking cameras (if and when some are pre-placed by route builders), and free camera mode (you can fly or walk the ground).
  • With the wrong choice of angle and in some terrain you can teleport a mile or so in one click, so don't click on far away hills unless you want to go there!
  • A single click RMB off center will jump the locus to the new point off to the side in the current (panorama) view). Rotation relative to the cartesian world (N-S) axis is fixed unless you use the arrow keys to change it.
  • This jump mode is similar in the minimap as well, on which sliding does not work. That is accessed pressing CTRL+M (or just M in Driver, where CTRL+M also works. Click on a locus away from the aiming target/center and hop around the map in the same orientation North=to=South.
  • Roll the mouse wheel in the minimap to zoom in or expand your view outwards (so the map shows more terrain, but less detail.) It'll take only a few minutes and only a few trys to master.



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menu
  MAIN DRIVER D
  MAIN SURVEYOR S
  MAIN RAILYARD R
  MAIN SCENARIOS E
  MAIN EXCHANGE X
  MAIN CREDITS C
  MAIN QUIT ESC, Q
  SVYR MAINMENU ESC, M
  SVYR NEW N
  SVYR DELETE D
  SVYR ACCEPT ↵ Enter
  SVYR TRAINZMAP T
  DRVR MAINMENU ESC, M
  DRVR PANEL Tab ↹
  DRVR DELETE D
  DRVR INFO I
  DRVR ACCEPT ↵ Enter
  SCEN BACK ESC, M
  SCEN ACCEPT ↵ Enter
  YARD MAINMENU ESC, M
  YARD FAVORITES F
  YARD INFO Tab ↹
  YARD HORN H
  YARD LIGHTS L
  YARD PANTS P
  YARD LOW BEAM SHFT+L
  YARD DITCH
  YARD INTERFACE TOGGLE CTRL+Space
  YARD CLOSE CTRL W, CTRL+Q

Minimap hotkeys

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minimap
  MINIMAP BG ALT+B
  MINIMAP GRADIENTS ALT+G
  MINIMAP JUNCTIONS ALT+J
  MINIMAP SIGNALS ALT+S
  MINIMAP TRIGGERS ALT+T
  MINIMAP TRACKMARKS ALT+M
  MINIMAP INDUSTRIES ALT+I
  MINIMAP NAMEDOBJECTS ALT+N
  MINIMAP OBJECTS ALT+O
  MINIMAP CONSISTS ALT+C
  MINIMAP TS LABELS ALT+L

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